Friday, 15-Nov-2024, 7:01 PM
Welcome Guest | RSS
Star Wars : Conflicts
Main
Registration
Login
[ New messages · Members · Forum rules · Search · RSS ]
  • Page 3 of 3
  • «
  • 1
  • 2
  • 3
TESTING!
Merkillum_VeersDate: Sunday, 08-Sep-2013, 6:13 PM | Message # 31
Original Site member
Group: Users
Messages: 221
Reputation: 0
Status: Offline
50 ABY... Ill have to look it up.
 
John015Date: Wednesday, 18-Sep-2013, 9:04 AM | Message # 32
Private
Group: Users
Messages: 15
Reputation: 0
Status: Offline
I'm currently working on the Force Rules, but I was thinking... I just found a website that gives a great deal of Force powers that I haven't actually heard of or read in the books. Apparently, the site lists the powers used by the roleplaying game similar to D&D. I was thinking of adding a number of them, but then I had this thought: with so many Force powers to choose from, should the number of powers a character can know at one time be upped? And if so, by how much? Thoughts? Comments?

Nearly all men can stand adversity, but if you want to test a man's character, give him power.
 
Merkillum_VeersDate: Saturday, 02-Nov-2013, 3:01 AM | Message # 33
Original Site member
Group: Users
Messages: 221
Reputation: 0
Status: Offline
I do not play jedi... so I couldn't begin to tell you.  I don't even know the rules for them now... because I never had an interest in playing them.

Apprentice: 3
Knight: 6
Master: 10 
?  Adjust numbers as needed?

Added (02-Nov-2013, 3:01 AM)
---------------------------------------------
So, what is going on?

 
  • Page 3 of 3
  • «
  • 1
  • 2
  • 3
Search:


Copyright MyCorp © 2024