New General Army Set Up I have come up with a new regiment break down. Instead of setting the regiment number and break it down from there. I instead set up the smallest unit, which is a squad, and worked my way up to regiment. A regiment is made up of two parts; infantry and armor. Now a regiment can be specialized in one or the other or it can be a mix. For the sake of sanity unless otherwise stated all regiments will be of the mix style so it can be a jack of all trades. In other words have plenty of infantry with armor support to get 80% of the jobs done. I will get into the other two later but I want to break down how the standard mix regiment will be on the site.
Like I stated earlier I started out with the smallest main unit which is a squad (could of broken it down to fire teams but that’s getting even more technical than I want to get). Below is how a squad is broken down along with their equipment.
• 6 Rifleman-Rifle (one designated as a sniper), pistol, knife, 8 grenades
• 1 Communications-Carbine, pistol, knife, comm. gear
• 1 Medic-Carbine, pistol, knife, medical gear
• 2 Engineer/Demo-Carbine, missile launcher/mortar system (16 missiles/motors), knife, specialized explosives
• 2 Heavy Weapons-Repeating Blaster, pistol, knife, 4 grenades
This arrangement gives each squad great flexibility. This closely resembles how real world squads or formed. Each unit is then multiplied by 4 to get up to the next step in the organization. A vehicle/armor squad consists of 2 vehicles and a platoon is 4 vehicles. After that vehicles are the same as infantry when going up the organizational table. Below is the final table of organization for our standard regiment.
• 12 Troops/2 Vehicles = 1 Squad
• 4 Squads = 1 Platoon (48 Troops/4 Vehicles)
• 4 Platoons = 1 Company (192 Troops/16 Vehicles)
• 4 Companies = 1 Battalion (786 Troops/64 Vehicles)
• 4 Battalions = 1 Regiment (3072 Troops/256 Vehicles)
Now I bet the next question on your mind is since the troops are split how bout the vehicles. Well after some thought and if there is no objections from Steve or other management ill let the faction leader decide but regardless the vehicles need to be a mix of most if not all of the vehicles you have listed. Granted some planets terrain makes it impossible to use certain vehicles like mon calamari for example would have to be won using aquatic vehicles so the vehicle portion of the regiment will have only them and maybe some combat air speeders.
Now I did promise earlier to get into the specialized regiments. Infantry regiments for example may have either more regular infantry or have a new specialized class like Assault troopers or something like that. Regardless in these infantry heavy regiments your vehicle support is less. How much less depends on what the regiment’s specialty is and how much of an increase of infantry it is. Now of course if you haven’t guessed it if the regiment is heavy in the vehicle category it is just the opposite as the infantry specialized regiments. A great example of this armor regiment is the Imperials Hell’s Hammer Armor Regiment.
During R and D or if Steve allows more free reign on this you can make more specialized regiments but must be approved by me or Steve. Overall I like this system better because this is more realistic in both real life and more than likely in the Star Wars universe. Now this requires a modification in our infantry style pages but again I think this is better.
Offensive and Defensive Armies
Offensive is based on how many planets you have times 3.
Defensive Armies based on planet economic status.
• 8 regiments Metropolis
• 6 regiments Industrial
• 4 regiments Basic
• 2 regiments Primative
Also I would like to change the rules for limiting the amount of planet to planet weapons if you would let me. Also for transporting the offensive armies an assault ship will be needed. It is my recommendation that a minor r and d be allowed to come up with a ship to transport them. The number of ships will be determined by how many you need to transport the entire army. In other words if you have 30 regiments and your assault ship carries 3 regiments each you will get 10 assault ships. If you don’t like it i welcome anyone to try to come up with a better system.